Nikolay Galko tech notes

Monday, August 15, 2016

Test Art

›
http://www.pbrt.org/scenes.html
Sunday, July 17, 2016

Modern Render Techniques - Links(Updated 1.08.16)

›
Simple Alternative to Clustered Shading for Thousands of Lights Temporal Reprojection and SAO Shaders: Tone mapping Deep G-Buffers ...
Saturday, June 18, 2016

Source code lines count

›
Simple and comfortable utility what computes metrics of code. Result for my project: Engine Only: —————————————— 308 Source Files 4...
‹
›
Home
View web version

Contributors

  • Nik Gastovski
  • Nikolay Galko
Powered by Blogger.